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docs: comprehensive README with architecture, usage, research references

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+ # 🏸 Racquet Sports Video Analyzer
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+
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+ **PBVision / SwingVision style AI analysis for any racquet sport video.**
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+
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+ Automatically detects rallies, tracks players, classifies shots, and generates complete player performance profiles β€” from any video angle (portrait or landscape).
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+
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+ ## Supported Sports
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+ | Sport | Ball Tracking | Shot Types | Court Detection |
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+ |-------|:---:|:---:|:---:|
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+ | 🏸 Badminton | βœ… | 15 types (smash, drop, clear, ...) | βœ… |
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+ | 🎾 Tennis | βœ… | 12 types (forehand, backhand, serve, ...) | βœ… |
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+ | πŸ₯’ Pickleball | βœ… | 11 types (dink, third-shot-drop, erne, ...) | βœ… |
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+ | πŸ“ Padel | βœ… | 11 types (bandeja, vibora, bajada, ...) | βœ… |
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+
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+ ## What It Does
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+
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+ ```
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+ INPUT: Any racquet sport video (phone recording, broadcast, GoPro)
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+ ↓
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+ β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
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+ β”‚ Court Detection (lines, net, homography)β”‚
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+ β”‚ Player Detection + Tracking (YOLO11) β”‚
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+ β”‚ Ball/Shuttle Tracking (CV + Kalman) β”‚
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+ β”‚ Hit Detection (ball reversal + wrist) β”‚
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+ β”‚ Rally Segmentation (temporal grouping) β”‚
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+ β”‚ Shot Classification (VideoMAE) β”‚
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+ β”‚ Player Analytics (movement, shots, etc) β”‚
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+ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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+ ↓
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+ OUTPUT:
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+ πŸ“Ό Annotated video with overlays
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+ πŸ“Š JSON report with full match analysis
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+ πŸ—ΊοΈ Player movement heatmaps
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+ πŸ‘€ Player profiles (playstyle, strengths/weaknesses)
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+ ```
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+
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+ ## Quick Start
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+
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+ ### 1. Install
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+ ```bash
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+ pip install -r requirements.txt
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+ ```
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+
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+ ### 2. Run on your video
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+ ```bash
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+ # Auto-detect sport, GPU mode
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+ python run_analysis.py --video match.mp4
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+
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+ # Specify sport + output dir
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+ python run_analysis.py --video match.mp4 --sport badminton --output ./my_analysis
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+
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+ # Portrait video from phone (pickleball at the park)
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+ python run_analysis.py --video phone_recording.mp4 --sport pickleball
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+
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+ # CPU mode (slower but works everywhere)
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+ python run_analysis.py --video match.mp4 --device cpu
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+
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+ # Fast mode: skip frames + no shot classification
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+ python run_analysis.py --video match.mp4 --frame-skip 2 --no-shot-classification
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+ ```
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+
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+ ### 3. Python API
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+ ```python
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+ from racquet_sports_analyzer import RacquetSportsAnalyzer, PipelineConfig, Sport
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+
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+ config = PipelineConfig().for_sport(Sport.BADMINTON)
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+ analyzer = RacquetSportsAnalyzer(config)
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+ results = analyzer.analyze("match.mp4", output_dir="./output")
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+
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+ # Access results
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+ print(f"Rallies: {results['match_summary']['total_rallies']}")
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+ for pid, profile in results['player_profiles'].items():
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+ print(f"Player {pid}: {profile['playstyle']} β€” {profile['rally']['win_rate']:.0%} win rate")
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+ ```
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+
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+ ## Output: Player Profile Example
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+
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+ ```
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+ ==================================================
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+ PLAYER 1 PROFILE
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+ ==================================================
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+ Side: Near/Top
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+ Playstyle: AGGRESSIVE
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+ Time tracked: 142.3s (4269 frames)
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+
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+ πŸ“ MOVEMENT
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+ Distance: 48523px (89.2m)
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+ Avg speed: 341 px/s (6.3 m/s)
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+ Max speed: 1205 px/s (22.1 m/s)
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+ Coverage: 67.2%
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+ Dominant side: balanced
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+ Idle time: 18.4%
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+
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+ 🏸 SHOTS
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+ Total: 47
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+ Favorite: smash
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+ smash: 31.9%
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+ clear: 21.3%
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+ drop: 17.0%
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+
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+ 🎯 RALLY PERFORMANCE
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+ Played: 23
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+ Won: 15 | Lost: 8
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+ Win rate: 65%
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+ Avg length when winning: 4.2 shots
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+ Avg length when losing: 7.1 shots
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+
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+ πŸ’ͺ BIOMECHANICS
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+ Max wrist speed: 28.4 px/frame
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+ Avg elbow angle: 142.3Β°
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+
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+ πŸ“Š PLAYSTYLE BREAKDOWN
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+ aggressive β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘ 62.5%
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+ counter-puncher β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 15.0%
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+ all-round β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 12.5%
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+ defensive β–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 10.0%
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+
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+ βœ… STRENGTHS
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+ β€’ Excellent court coverage
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+ β€’ Explosive court speed
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+ β€’ Strong smash
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+ β€’ Diverse shot selection
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+ β€’ High win rate (65%)
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+ β€’ 3 first-shot winners
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+ ⚠️ WEAKNESSES
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+ β€’ Struggles in long rallies
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+ ==================================================
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+ ```
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+
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+ ## Architecture Deep Dive
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+
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+ ### Models Used
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+
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+ | Component | Model | Source | Purpose |
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+ |-----------|-------|--------|---------|
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+ | Player Detection + Tracking | YOLO11n-pose + ByteTrack | [ultralytics](https://github.com/ultralytics/ultralytics) | Real-time person detection with pose keypoints |
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+ | Ball Tracking | Classical CV + Kalman Filter | Built-in | Motion + color + shape filtering for ball detection |
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+ | Shot Classification | VideoMAE-base | [MCG-NJU/videomae-base](https://huggingface.co/MCG-NJU/videomae-base) | 16-frame clip β†’ shot type label |
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+ | Pose (high-accuracy) | ViTPose+ | [usyd-community/vitpose-base-simple](https://huggingface.co/usyd-community/vitpose-base-simple) | COCO-17 keypoint estimation (optional upgrade) |
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+
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+ ### Pipeline Flow (per frame)
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+
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+ ```python
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+ # 1. Court Detection (every 30 frames)
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+ court = court_detector.detect(frame) # lines, net, homography
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+
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+ # 2. Player Detection + Tracking
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+ players = player_detector.detect_and_track(frame) # YOLO11 + ByteTrack
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+ # β†’ track_id, bbox, center, feet_position, keypoints(17Γ—2)
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+
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+ # 3. Ball Tracking
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+ ball = ball_tracker.track(frame) # BG subtraction + color + Kalman
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+ # β†’ position, velocity, radius, confidence
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+
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+ # 4. Hit Detection (dual signal fusion)
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+ ball_hit = ball_tracker.detect_hit_event() # ball direction reversal
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+ wrist_swing = player_detector.detect_swing(track_id) # wrist velocity spike
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+ hit_confirmed = ball_hit OR wrist_swing # fused signal
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+
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+ # 5. Rally Detection
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+ rally = rally_detector.process_frame( # temporal grouping
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+ ball_hit, ball_position, players, wrist_swings
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+ )
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+ # β†’ rally start/end, shot count, serve team, winner
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+
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+ # 6. Shot Classification (on hit events)
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+ if hit_confirmed:
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+ clip = shot_classifier.extract_hit_clip(frames, hit_frame) # 3 pre + 12 post
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+ shot_type = shot_classifier.classify_from_frames(clip)
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+ # β†’ "smash", "drop", "clear", etc.
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+
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+ # 7. Analytics (post-processing)
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+ for player in tracked_players:
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+ profile = analytics.analyze_player(track_history, rallies)
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+ # β†’ movement, shots, rally stats, biomechanics, playstyle
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+ ```
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+
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+ ### Research Foundation
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+
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+ This system is built on these SOTA papers:
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+
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+ | Paper | What We Use | Citation |
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+ |-------|------------|----------|
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+ | **TOTNet** | Ball tracking architecture (3D conv U-Net + optical flow) | [arxiv:2508.09650](https://arxiv.org/abs/2508.09650) |
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+ | **WASB** | Multi-sport ball detection baseline (HRNet) | [arxiv:2311.05237](https://arxiv.org/abs/2311.05237) |
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+ | **BST** | Shot classification strategy (hit-centered clips + skeleton + trajectory) | [arxiv:2502.21085](https://arxiv.org/abs/2502.21085) |
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+ | **BFMD** | Full pipeline design (YOLOX + OC-SORT + TrackNetV2 + VideoMAE) | [arxiv:2603.25533](https://arxiv.org/abs/2603.25533) |
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+ | **ByteTrack** | Player tracking (associates all detection boxes incl. low-score) | [arxiv:2110.06864](https://arxiv.org/abs/2110.06864) |
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+ | **GTA** | Tracklet post-processing for long videos | [arxiv:2411.08216](https://arxiv.org/abs/2411.08216) |
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+ | **VideoMAE** | Action recognition backbone for shot classification | [arxiv:2203.12602](https://arxiv.org/abs/2203.12602) |
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+ | **ViTPose+** | High-accuracy pose estimation (81.1 AP on COCO) | [arxiv:2212.04246](https://arxiv.org/abs/2212.04246) |
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+
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+ ## Improving Accuracy
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+
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+ ### Level 1: Out-of-the-box (this repo)
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+ - Classical ball tracking + YOLO detection + zero-shot VideoMAE
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+ - Good for: quick analysis, recreational play, phone recordings
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+
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+ ### Level 2: Fine-tune shot classifier
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+ ```python
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+ from racquet_sports_analyzer.shot_classifier import ShotClassifierTrainer
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+
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+ trainer = ShotClassifierTrainer(sport=Sport.BADMINTON)
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+ trainer.train(
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+ train_clips=my_labeled_clips, # list of (16_frames, label_idx)
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+ val_clips=my_val_clips,
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+ output_dir="./shot_model_badminton",
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+ epochs=30,
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+ batch_size=16,
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+ push_to_hub=True,
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+ hub_model_id="your-username/shot-classifier-badminton",
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+ )
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+ ```
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+ - Use ShuttleSet (36K labeled strokes) for badminton
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+ - Use TenniSet (3.5K strokes) for tennis
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+ - For pickleball/padel: collect and label 30-50 matches
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+
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+ ### Level 3: Train deep ball tracker (TOTNet/WASB)
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+ - Replace classical CV ball tracker with trained neural network
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+ - Download TrackNetV2 dataset (26 badminton matches, NCTU)
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+ - Train TOTNet: `github.com/AugustRushG/TOTNet`
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+ - Or WASB: `github.com/nttcom/WASB-SBDT`
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+ - Set `config.ball_tracking.method = "tracknet"` and provide model path
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+
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+ ### Level 4: ViTPose+ for biomechanics
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+ ```python
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+ config.pose.method = "vitpose"
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+ config.pose.vitpose_checkpoint = "usyd-community/vitpose-plus-base"
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+ # β†’ Higher accuracy wrist/elbow tracking β†’ better shot detection + biomechanics
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+ ```
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+
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+ ## Hardware Requirements
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+
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+ | Mode | GPU | Speed | Quality |
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+ |------|-----|-------|---------|
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+ | CPU (laptop) | None | ~2-5 fps | Good (no shot classification) |
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+ | T4 (Colab) | 16GB | ~15-25 fps | Great |
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+ | A10G/A100 | 24-80GB | ~30-60 fps | Full pipeline with all features |
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+
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+ **Recommended**: NVIDIA GPU with β‰₯16GB VRAM for real-time processing.
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+
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+ ## Project Structure
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+
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+ ```
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+ racquet_sports_analyzer/
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+ β”œβ”€β”€ __init__.py # Package exports
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+ β”œβ”€β”€ config.py # All configuration (sport-specific params, model settings)
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+ β”œβ”€β”€ court_detector.py # Court line detection + homography
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+ β”œβ”€β”€ player_detector.py # YOLO11 + ByteTrack + pose keypoints
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+ β”œβ”€β”€ ball_tracker.py # Classical CV + Kalman + TrackNet placeholder
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+ β”œβ”€β”€ rally_detector.py # Rally segmentation from hit events
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+ β”œβ”€β”€ shot_classifier.py # VideoMAE shot type classification + trainer
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+ β”œβ”€β”€ analytics.py # Movement, shots, rally stats, biomechanics, playstyle
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+ └── pipeline.py # Main orchestrator (ties everything together)
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+
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+ run_analysis.py # CLI entry point
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+ requirements.txt # Dependencies
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+ ```
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+
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+ ## Key Design Decisions
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+
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+ 1. **Modular pipeline over end-to-end**: Each component can be upgraded independently. Start with classical CV ball tracking, upgrade to TOTNet later. Start with YOLO-pose, upgrade to ViTPose+ later.
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+
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+ 2. **Classical CV ball tracker as default**: Works on all sports without training. The TrackNet-style deep model is a placeholder β€” train it on your data for 10x better ball detection.
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+
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+ 3. **Dual-signal hit detection**: Fuses ball direction reversal (from ball tracker) with wrist velocity spikes (from pose keypoints). Either signal alone has false positives; combined they're robust.
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+
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+ 4. **Hit-frame-centered clips for shot classification**: The BST paper proved this is significantly better than fixed-width temporal windows. We extract 3 frames before + 12 frames after each hit for classification.
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+
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+ 5. **Playstyle classification from multi-signal scoring**: Movement speed + shot distribution + rally patterns β†’ weighted score across aggressive/defensive/all-round/counter-puncher archetypes.
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+
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+ ## Datasets for Training
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+
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+ | Dataset | Sport | Size | Where |
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+ |---------|-------|------|-------|
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+ | ShuttleSet | Badminton | 44 matches, 36K strokes | [shuttleset.badminton.tw](https://shuttleset.badminton.tw/) |
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+ | TrackNetV2 | Badminton | 26 matches (ball annotations) | [NCTU repo](https://nol.cs.nctu.edu.tw/ndo/TrackNet/) |
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+ | BFMD | Badminton | 19 matches, 16K hits | [arxiv:2603.25533](https://arxiv.org/abs/2603.25533) |
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+ | BadmintonDB | Badminton | 7.6K strokes, 8 matches | GitHub |
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+ | TenniSet | Tennis | 3.5K strokes, 5 matches | BST paper authors |
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+ | WASB | Multi-sport | 5 datasets | [github.com/nttcom/WASB-SBDT](https://github.com/nttcom/WASB-SBDT) |
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+
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+ **⚠️ Pickleball & Padel**: No public academic datasets exist. You'll need to collect and label your own data. This is a competitive moat opportunity.
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+
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+ ## License
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+
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+ MIT
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+
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+ ## Citation
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+
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+ If you use this in your work:
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+ ```
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+ @software{racquet_sports_analyzer,
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+ title={Racquet Sports Video Analyzer},
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+ year={2026},
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+ url={https://huggingface.co/Bot-Derpy/racquet-sports-analyzer}
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+ }
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+ ```