How to use unity/inference-engine-jets-text-to-speech with unity-sentis:
string modelName = "[Your model name here].sentis"; Model model = ModelLoader.Load(Application.streamingAssetsPath + "/" + modelName); IWorker engine = WorkerFactory.CreateWorker(BackendType.GPUCompute, model); // Please see provided C# file for more details
I followed the instructions with unity 6000.0.39f but if I press play i only get a short weird noise
Fixed 😁
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