π± Audio Reborn
A professional GPU-accelerated audio transformation pipeline designed to bypass Content ID fingerprints using advanced AI synthesis.
ποΈ Project Architecture (GPU-Only)
Stage 1: Deep Audio Analysis (1_Analysis)
- Tools: Librosa (GPU-backed via CuPy/Torch), Crepe.
- Goal: Extract BPM, Key, Pitch, and Spectral Centroid.
Stage 2: AI Stem Separation (2_Stem_Separation)
- Tools: Demucs v4 (HTDemucs) - CUDA Enabled.
- Goal: Separate Vocals, Drums, Bass, and Other.
Stage 3: Multi-Layer Transformation (3_Transformation)
- Tools: Pedalboard (VST3/GPU), Audiomentations (Torch-based).
- Goal: Phase shifting, Micro-latency, Random EQ, Reverb.
Stage 4: AI Identity Regeneration (4_Regeneration)
- Tools: RVC v2 (CUDA), Meta AudioCraft (MusicGen/AudioGen).
- Goal: Complete Timbre replacement and Melody-conditioned synthesis.
Stage 5: AI Mastering & Quality Check (5_Mastering)
- Tools: Matchering, Pyloudnorm, VISQOL.
- Goal: Professional loudness and artifact verification.
π οΈ Infrastructure Requirements
- OS: Windows (PowerShell)
- GPU: NVIDIA (CUDA Toolkit 11.8/12.1)
- Python: 3.10+ (Inside
venv)
Inference Providers NEW
This model isn't deployed by any Inference Provider. π Ask for provider support